
Ideas for Class Lessons
English:
- Write a character description of Spike and Prickles.
- Write a newspaper article of the events that took place.
- Create a chronological report of events in the story.
Maths:
- Create your own Great Oak Tree using 2D or 3D shapes.
- Create a scale for the map of Oakwood Forest
- Calculate the area of the forest
- Calculate the distance from The Great Oak to Willow Waters
- Calculate the height of HillTop
- Calculate the inclines of HillTop and Short Hill
D&T:
- Design a safe home for Spike and Prickles.
- What materials will you use? How could you improve your design?
Art:
- Find or create a template of a hedgehog, use a fork to print different coloured spikes on the hedgehog’s back.
- Create different characters from the story using clay to sculpt the creatures.
Science:
- Create a weather map detailing the different weathers experienced in the story.
- Record your own weather report.
- Draw a diagram of a food chain using some other animals in the story, eg. foxes, deer.
Geography:
- Draw an aerial view map of Oakwood Forest.
- Label Eastwood, Westwood, Southwood, Northwood and The Great Oak Tree.
PE:
- Rabbit hole: Some children are rabbits, some are foxes. Rabbits and foxes run in designated area, but rabbits can find a safe zone in a ‘rabbit hole’ (hoop and cones). When caught by a fox, a bunny becomes a ‘bouncing bunny’ and must hop on their hands and feet until another bunny tags and frees them.
Music:
- Create different types of music for the parts of the story, eg. dramatic loud music for the storm, fast energetic music for when the animals are playing.
Spike and Prickles – For teachers – PDF